Nobody even remembers why we went into Afghanistan in the first place, but for some reason we can’t leave. From Danny Sjursen at antiwar.com:
The ‘Gated Communities’ of Afghanistan: An All-American Euphemism
When they saw Afghanistan, all they could think of was Iraq. Indeed, most military thinkers are perennially driven by the tunnel-vision of personal experience; rarely a good thing. Indeed, the generals and colonels managing the foolish, politically driven 2009-12 Obama “surge” into Afghanistan – what he’d absurdly labeled the “good war” – had few fresh ideas. Convinced, and feeling vindicated, by the myth that Baby Bush’s 2007-09 Iraq surge had “worked,” most commanders knew just what to do and sought to replicate these tactics in the utterly dissimilar war in Afghanistan. That meant the temporary infusion of some 30,000 extra troops, walling off warring neighborhoods, and plopping small American units among the populace.
Some of us, mostly captains who’d cut our teeth in the worst days of the Iraq maelstrom, were skeptical from the start. I, for one, had long sensed that the “gains” of that surge were highly temporary, that the U.S. military had simply bought the fleeting loyalty of Sunni insurgents, and that the whole point of the surge – to allow a political settlement between warring sects and ethnicities – had never occurred. The later rise of ISIS, breakdown of centralized governance, and rout of the U.S.-trained Iraqi Army in 2013-14 would prove my point. But that was in the future. From my viewpoint, the legacy of surge 1.0 had really only been another 1,000 or so American troop deaths – including three of my own men – and who knows how many Iraqi casualties.
Then again, no one cared what one lowly, if dreamy yet cynical, officer thought anyway. I was a tool, a pawn, a middle-managing “company man” expected to carry out surge 2.0 with discipline and enthusiasm. And so I tried. My team of cavalry scouts raised a dubiously loyal local militia, partnered with the often drug-addicted, criminal Afghan Army and police, and parsed out my squads to live within the local villages semi-permanently. That’s when things got weird.